Creating a Geolocation Feature in Flutter
Flutter is an open-source mobile application development framework created by Google. It is used to develop applications for Android, iOS, Windows, Mac, Linux, Google Fuchsia, and the web. Flutter is known for its fast development cycles, expressive and flexible UI, and native performance.
One of the great features of Flutter is its ability to incorporate geolocation features. With geolocation, users can track their location in real-time, allowing them to make better decisions, interact with maps, and more. In this tutorial, we’ll cover how to install geolocation and maps into a Flutter project, access the GPS data on the device, display the user’s location on a map, handle background updates, and handle geolocation errors.
Installing Geolocation & Maps into a Flutter Project
The first step to using geolocation and maps in Flutter is to add the relevant packages to your project. To do this, open your pubspec.yaml
file and add the following packages:
dependencies:
flutter:
sdk: flutter
# Add the following packages
geolocator: ^3.1.0
google_maps_flutter: ^0.5.21+1
Once you’ve added the packages, run flutter packages get
in your project’s root directory to fetch and install them.
Accessing the GPS Data on Device
Once the packages are installed, you can start using them in your project. To access the GPS data on the device, you need to use the Geolocator
package. The following code snippet shows how to get the user’s current location:
// Get the user's current location
Position position = await Geolocator().getCurrentPosition(
desiredAccuracy: LocationAccuracy.best
);
The getCurrentPosition
method takes a desiredAccuracy
parameter, which specifies the accuracy of the location data that is returned. The available accuracy levels are best
, high
, medium
, and low
.
Displaying the User's Location on a Map
Once you have the user’s current location, you can use the GoogleMaps
package to display it on a map. To do this, you need to create a GoogleMap
widget and pass it the user’s coordinates:
GoogleMap(
initialCameraPosition: CameraPosition(
target: LatLng(position.latitude, position.longitude),
zoom: 14.0
),
markers: Set.from(markers)
)
The initialCameraPosition
property specifies the initial position of the camera on the map. The target
property is used to specify the coordinates of the user’s location, while the zoom
property is used to specify the zoom level of the map. The markers
property is used to specify the markers that should be displayed on the map.
Handling Background Updates
The Geolocator
package allows you to track the user’s location in the background. To do this, you need to call the getPositionStream
method:
StreamSubscription<Position> positionStream = Geolocator()
.getPositionStream(LocationOptions(
accuracy: LocationAccuracy.best,
distanceFilter: 10
))
.listen((Position position) {
// Handle the position update
});
The getPositionStream
method takes a LocationOptions
object, which contains the desired accuracy and distance filter. The distanceFilter
property specifies the minimum distance (in meters) the device must move before the listen
callback is triggered.
Handling Geolocation Errors
When using geolocation, it’s important to handle errors gracefully. The Geolocator
package provides a GeolocationStatus
enum, which contains a list of possible errors. You can use this enum to check the status of the geolocation request:
if (Geolocator().checkGeolocationPermissionStatus() ==
GeolocationStatus.denied) {
// Handle the denied permission
}
The checkGeolocationPermissionStatus
method checks the status of the geolocation request and returns one of the GeolocationStatus
enum values.
Conclusion
In this tutorial, we’ve covered how to install geolocation and maps into a Flutter project, access the GPS data on the device, display the user’s location on a map, handle background updates, and handle geolocation errors. With these features, you can create powerful location-aware applications with Flutter.